James loves games — so they're a core teaching tool, not a treat at the end. Each is tagged with the skills it builds.
Tap-to-play adding, taking away, times and sharing — with picture questions (items on plates, leftovers) and number sums. Multiple choice, stars and two difficulty levels.
Interactive · writingSpot capitals, judge if they're in the right place, and fix the wrong ones. Targets James's new-line-capital habit. → lesson
| Game | Builds |
|---|---|
| Guess Who | deduction inference — narrowing down with yes/no clues. |
| Outfoxed (co-operative) | deduction — gather clues, reason together, no losing. |
| Rush Hour Jr | logic spatial — plan moves ahead. |
| Katamino / tangrams | spatial — fit shapes, non-verbal reasoning groundwork. |
| Set | pattern — spot matching/odd-one-out attributes. |
| Connect 4 · Othello · draughts | strategy — think a move ahead. |
| Ticket to Ride: First Journey | planning — routes and goals. |
| Sum Swamp · Sleeping Queens · Mobi | maths — addition, bonds, number play. |
| Bananagrams | spelling — building words at speed. |
| Game | Builds |
|---|---|
| Capital Hunt | Find capitals in any book and say why each is big. → lesson |
| Picture detective | "What just happened / happens next?" from an illustration. → lesson |
| Bond ping-pong | Fire back the partner to 10 / 20. → lesson |
| Stepping stones | Hop the stairs chanting 3s or 4s. → lesson |
| Shop at home | Price items in coins, work out change — money & bonds. |
| Array hunt | Spot rows-and-columns (egg boxes, windows) as ×. |
Tagged tools live in the reference library (Hit the Button for bonds & tables, etc.).